/**************************************************************************/
/*  ip_web.h                                                              */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#ifndef IP_WEB_H
#define IP_WEB_H

#include "core/io/ip.h"

class IPWeb : public IP {
	GDCLASS(IPWeb, IP);

	virtual void _resolve_hostname(List<IPAddress> &r_addresses, const String &p_hostname, Type p_type = TYPE_ANY) const override;

private:
	static IP *_create_web();

public:
	virtual void get_local_interfaces(HashMap<String, Interface_Info> *r_interfaces) const override;

	static void make_default();
	IPWeb();
};

#endif // IP_WEB_H
